l11

Lesson 11:

Ashley teaches phonics with a computer program

Ashley has her children play a phonics computer game in which they must match pictures to their words. For example, there is a picture of a coat and the word c_ _ t. The child must fill in the blanks by selecting from the choices ew, ay, oa, or ie.

The Alternative Lesson Plan

Many children have learned well with this lesson.  But for those continuing to struggle, the alternative lesson plan is as follows:

  • Make sure the information doesn’t appear random to the children.

Electronic devices can be useful tools in education.  However, although some children may be successful in choosing the correct answers in this activity, they may struggle to apply the information in an actual reading and writing context. The teacher must teach in a way to close the gap between using phonics in the random, isolated words of the computer program and the real-life context in which the information is to be applied.

  • Mirror the thought process exactly as used in the real-life context.

Selecting phonics in multiple-choice fashion of partially written words is not the same as reading and writing words in the real-life context.  Even though the lesson is pertinent to reading and writing, some children do not benefit because the activity does not require the complete thought processes necessary to use the information in real situations.

Improve your instruction of young learners

To learn the specific methods for teaching this lesson, please see Programs and Get the Books.